Traptrix Sera
EARTH

Traptrix Sera

  • Archetype:
  • Traptrix

  • ATK:
  • 800

  • LINK-1
  • View:
  • 1672

Link Arrow:

Bottom



1 non-Link "Traptrix" monster This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step. ● If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control. ● If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 7, 2026
68± 6/ 100
Power Score
Intrinsic 64
Deck 70

Traptrix Sera — Power Evaluation

Final Score: 68 ± 6 · Confidence: Medium

  • Intrinsic: 64 · Deck: 70 · Meta: provisional
  • Primary role: Extender · Secondary: Searcher/Tutor

Why it scores here

Traptrix Sera is a Link-1 that converts Traptrix board presence and Normal Trap activations into extra bodies: its first effect Special Summons a Traptrix from the Deck when a Normal Trap activates, and its second sets a Hole Normal Trap from the Deck. Its strength is consistency and repeatability (once per turn each, with Trap-unaffected protection), not raw stats; the 800 ATK and Link-1 body earn little on their own. Observed boards show it only as a payoff that sits on the end board (3 of 3 combos), so its score rests on that role and the deck-level inclusion, not on starting lines.

Axis scores

Axis Score Evidence
Accessibility 68 Reached as a Link summon off Traptrix material and live through Normal Trap activations that the archetype already carries; never recorded as a starter or searched card in combos (inferred from text plus deck data, 400/400 decks, observed).
Combo & Conversion 70 Appears in 3 of 3 recorded boards as payoff and end-board piece with average power index 96 and up to 3 end monsters (observed), though the sample is small.
Resource Economy 60 Each effect adds a card from the Deck to the field, netting roughly +4 to +5 card advantage on the recorded boards; no graveyard refuel (observed, verified from text).
Effect & Interaction 40 No direct removal or negation; the Hole Normal Trap it sets gives only indirect, situational interaction (verified from text, inferred from role).
Material Utility 45 A Link-1 Earth Plant with 800 ATK is an awkward material for most extra-deck summons, though Link monsters can still be used as Link or Xyz material (inferred from card type).
Resilience & Flexibility 70 Unaffected by Trap effects, and its two effects work across the Main Monster Zone and Deck-to-field flow over multiple turns (verified from text).
Deck-Building Efficiency 78 Single Extra Deck slot, 2.4 copies average, 99.8% co-occurrence with Traptrix Myrmeleo, and no garnet or lock restriction in the evidence (observed).

Calculation

Weight profile: 0.7 Extender + 0.3 Searcher. Intrinsic ≈ 64, Deck ≈ 70, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Protected from Trap effects, which matters in a trap-heavy format
  • Repeatable Deck-to-field effects with a once-per-turn limit each
  • Present in every observed Traptrix deck build (400/400) with near-universal partner co-occurrence

Weaknesses

  • Never a starter or searched card in the recorded combos; it is a follow-up body rather than the line's opener
  • Low raw stats and weak material value outside Traptrix Link lines
  • Effects depend on Normal Trap activations and other Traptrix being on the field

Counters / choke points

  • Effects can be negated by ordinary (non-Trap) card effects, and it can be removed from the field like any other monster
  • Opponent interaction that stops the Normal Trap or Traptrix activation that triggers its effects

Best use

Extender / follow-up body that adds a Traptrix and a Hole Normal Trap as the line continues. Decks: Traptrix (archetype 1737), Traptrix (archetype 623), Traptrix (archetype 230).

Evidence & gaps

  • Verified: Link-1 Earth Plant Traptrix, 800 ATK, Bottom link arrow; Unaffected by Trap effects; Effect 1: once per turn, Special Summon a Traptrix from Deck with a different name when a Normal Trap activates; Effect 2: once per turn, set a Hole Normal Trap from Deck when another Traptrix's effect activates; Not usable during the Damage Step
  • Observed: Appears in 400/400 recent decks, 2.4 copies on average, 29 distinct archetypes; 99.8% co-occurrence with Traptrix Myrmeleo; Appears in 3 of 3 recorded combos, all as payoff and end-board piece, average power index 96; Net card advantage +4 to +5 on the recorded boards
  • Inferred: Accessibility is high because the Normal Trap trigger is common in the Traptrix core; Material value is limited for most Link summons; Score sits in the Extender band, with the Searcher secondary role from its Hole-set effect
  • Data gaps: no banlist token; assumed 3 copies (unlimited) only 3 recorded combos, so combo evidence is thin no rulings or top-card ranking data (top-card data not ranked)











https://metaduelist.com/
Top